Hi,
We have a minor version ready.
Affixes and/or monsters avoidance is going under beta program tonight (europe time)
Check here if you wanna be part of it and help us detect bugs and improve the next release quality
This minor version should include:
Affixes/monsters avoidance is now handled by all scripts
Example: CustomScript now has AffixesAvoidance and Monsters avoidance options. Do not turn MonstersAvoidance to true if you're using a melee build... Once the options are activated, configure dangers detection distances in FileMenu > Avoidance Settings
Note: some script do not have this as an option. E.g. DemonHunter_Sentries script always tries to avoid monsters AND affixes, so that there is no option to configure avoidances to false. Base_Cusader has no configurable option to avoid monster (it's harcoded to false since it's melee) etc...
General
General: fixed overflow xp counter
General: CPTimeout is now user-configurable in Global Settings
General: updated description text for FastRunTolerance
General: Added a new menu: File Menu > FastMode Settings
Genera: Added some FastMode settings: FastModeKillELites and FastModeEliteScanRange
General: Bot engine is now able to avoid monsters and/or affixes
Pickit
Pickit: Added GEM_PICK_ONLY_IMPERIAL
Pickit: Base, Free: Added X1_SpectralHound_Skull_promo_01 to always keep in inventory
Sequence
Sequence: UberKeysFarming: Description
Script
Script: Added: DemonHunter_Sentries
Script: Added Monk_RaimentPalm
Script: Added DemonHunter_VaultedSentries
Ros-Bot Team
Replies
- Log in or register to post comments
Fri, 08/08/2014 - 06:41 #2Exciting news for DH botters. Yay!
Liked RoS-BoT? Donate and see how it feels.
Troubleshoot
- Log in or register to post comments
Fri, 08/08/2014 - 13:25 #3Published in beta program
NO support by private message.
Support must go through forums
Support - Beta
Joined: 07/05/2014 - 00:12
- Log in or register to post comments
Sat, 08/09/2014 - 00:15 #4is Foth fire starter build can categorize as range class? Rip shotgun build i guest
- Log in or register to post comments
Sat, 08/09/2014 - 00:50 #5I'm not a beta tester yet, but could I suggest a workaround the hardcoded towards no avoidance for avenger affix. Perhaps make the bot go xx-yards for x-seconds right before the explosion occurs. Or even make routine work when there's only 2-3 stacked/closeby explosions.
Liked RoS-BoT? Donate and see how it feels.
Troubleshoot
- Log in or register to post comments
Sat, 08/09/2014 - 09:04 #6What is experted time from beta to live version
- Log in or register to post comments
Sat, 08/09/2014 - 12:28 #7As soon as it fits users needs and we have fixed first bugs
NO support by private message.
Support must go through forums
Support - Beta
- Log in or register to post comments
Mon, 08/11/2014 - 10:48 #8How it's going? Any ETA?
- Log in or register to post comments
Mon, 08/11/2014 - 12:28 #9Not bad
But I'm not satisfied with the current algorithm, and beta testers have asked for some additional settings that I wanna look into first. Not much time this week, so don't expect before the weekend
NO support by private message.
Support must go through forums
Support - Beta
- Log in or register to post comments
Wed, 08/13/2014 - 12:43 #10If I have time, I'll release that tonight
NO support by private message.
Support must go through forums
Support - Beta