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Joined: 03/20/2014 - 17:34
Sun, 05/11/2014 - 15:12 #1

Ros BoT Beta 32 Changelog

Available here:


Rift: if below 5 rift key stones, bot triggers an error window and stops. Prevents the bot from noob-clicking the nephalem obelisk
Uber Keys Farming: new sequence available. Runs wardens for keys
Ghom: fixed the quest selection - hopefully - what a pain !
All sequences: Better documentation
Bounties: you can now run Act1 and Atc4 in the same game. Bots talks to Tyrael at the end of each act.
Act V: Added a parameter to make Battlefield visible in configuration


CustomSkill: Added documentation link. Description
CustomSkill : Added a usage BuffDensityAroundMe, and a DensityMinMob parameter for each skill
Barbarian_HoTa: Script updated with DistanceMonsterAttack. Should avoid not attacking big monsters
WitchDoctor_ColdSpiritBears. Script updated with radius concept. Should avoid not attacking big monsters
WitchDoctor_PoisonSpiritBears. Script updated with radius concept. Should avoid not attacking big monsters


Base: Updated learn_plan description (requires level 12 to work)


F12 no releases mouse clicks and keys states properly
After gambling Kadala, a whole vendor routine (stash + salvage + vendor) is launched
Check point timeout fixed. Had not been working for several versions now. Should lead to faster "We are stucked somewhere" detection
Pressing F11 now resets the cpTimeout
Items cache becomes a POI cache. Should result in better handling of cursed chests/shrines, better guardians/uniques detection
Global Settings: Added boting time parameter. Use to bot only for a specified number of hours
Global Settings: Added Description for shards minimum gamble amount. This value is now software capped at 400
Debug menu: Added force mouse move debug button (for people who do not have middle mouse and still wanne configure it)
Bot makes a check for vcredist installation
Affixes avoidance menu grayed out (until we implement it again)
File menu renamed into file menu (still to small?)
Slowed down the click speed while using world map
Assembly name changed to RoS-BoT

Known issues:

DemonHunter_Elemental is not up-to-date with monster radius. Will most probbly have difficulties breaking big corruption stuff in act 4
Ubers Keys Farming sequence: number of keys is wronly calculated if there are several piles of the same key type. Workaround: store all keys in first tab of the stash
After a run broke, we reset the POI cache even if on the same map. This leads to ground distant items loss in some cases (including possible legendairies)
Gambling shard detection minimum is bugged. Workaround: set it to 200 in global settings