bot keeps dying at the end of the rift

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fridor
DONATOR
Joined: 03/08/2015 - 11:56
Fri, 12/06/2019 - 10:31 #1

Hello, I have an issue where when the rift is clear, and the barb would try to TP to town even when there are still mobs around him, he fails to recognize that there are mobs present, thus causing him to die. This mostly happens in GRs where mobs sometime spawn after guardian is dead, such as vile bats or furnaced spawned zombies. any way to have the character clear everything before tping? thanks!

 

 

Bot Version: 
3.11
Release Type: 
Public
Sequence Used: 
1
Sequence Settings: 
1
Custom Script Used: 
1
Custom Pickit Used: 
1
FastMode Settings: 
1
Avoidance Settings: 
1
Frequency Of Apparition: 
10%
Issue Description: 
bot dies at the end of rift
Reproduction procedure: 
1
Logs: 
1
Patsch74
Joined: 03/10/2018 - 16:32
Sat, 12/07/2019 - 10:56

without a proper bug report it is not possible to help ... at minimum you have to link your script. And the first suggestion: try another script


neilldorfling
Joined: 07/17/2017 - 09:00
Sat, 12/07/2019 - 12:00

this is being worked on in beta versions.


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