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09/19/2014 - 03:40 RoS BoT Beta 36

Sequence:

  • Sequence: CraftingMaterialFarming: removed (useless in 2.0.6)
  • Sequence: Bounties a1: Added DataMiner
  • Sequence: Bounties: Act 1 & 4: many fixes

Script:

  • Script Crusader_PermAkarat.cs
  • Script: FireFrogs: Updated link to skills
  • Script: VaultedBears: Removed engine log
  • Script: CustomSkills: fixed buffelite scan range

General:

  • Activity log: LootArchive is back. Activate it in GlobalSettings and check My Account > Bot Activity for a list of items and bot activity
  • Added: Minimap markers. Bot will now follow the minimap indications
  • Vendor routine: fixed with better interaction
  • Added crusader shield to the list of salvageable items
  • Implemented an AABB for screentocoords. Bot shouldn't click on paragon new level button anymore for example
  • Re-added demonic containers
  • Fixed act 1 spike trap switches
  • Compatibility with patch 2.0.6

Known issues:

  • Bot tries to sell hellish staff of herding materials
  • Whirmsyshire sequence: Bot will stash the new staff. Old version is not stashed and works properly
  • Adventure > Sewer 2 > Will trigger an exception
  • Navigation has issues with portals with a big altitude delta
  • Stash needs to have 4 tabs. Stash with less than 4 tabs may end up in getting stucked while stashing
09/19/2014 - 03:40 RoS BoT Beta 35k

Sequence:

  • Bounties: Fixed Tyrael A4 click
  • Any running a4/5: Fixed cain book in Act 4/5 (getting stucked sometimes)
  • Bounties: Fixed last stand potential exception

Script:

  • Script: Added: FireFrog and pet WD

General:

  • Fixed goldtimeout (was wrongly reseted)
  • Maintain doesn't release right mouse key (still releases left mouse key because of some d3 weird behavior)
  • Fixed NPC interaction

Known issues:

  • Same as b35h
  • If you somehow end up within an obstacle, you may end up stucked
09/19/2014 - 03:40 RoS BoT Beta 35i

General:

  • Fixed: TP in fast runs (you should not miss radiant chests now for example)
  • Fixed: key not released while pickit if the item was close

Known issues:

  • Same as b35h
  • If you somehow end up within an ostacle, you may end up stucked
09/19/2014 - 03:39 RoS BoT Beta 35h

Sequence:

  • Sequence: Ghom: shouldn't not end up in game trying to click on Game Settings button
  • Sequence: Rift: fixed a potential not seen disconnection
  • Sequence: Bounties: FastBounties option: Added (ignores as things as possible in non-interesting areas)
  • Sequence: CraftingMaterialsFarming: Added.

Pickit:

  • Pickit: Free: Sells everything except potions, legendaries potions and the hellish staff of herding

Script:

  • Script: Wizard_WaveOfForce: Added an option to use teleport to move
  • Script: Wizard_WaveOfForce: Added an option to select armor type
  • Script: Barbarian_Hota: Fix: Furious charge density calculation on normal mobs is now fixed
  • Script: Barbarian_Hota: Fix: Added a parameter for the minimum density of normal monsters to use furious charge
  • Script: CustomSkill: fixed crusader law of justice

General:

  • Refactored all bounties. Expect better interactions with NPCs
  • Modified Global Settings menu - you need to set all you global settings again (old ain't lost, not the same file used, so if needed to go down to beta 34a, no worries)
  • Added Gambling Settings menu. We handle now several types of items to be gambled
  • Gambling settings: MinShards is now software capped between 50 and 400
  • GUI: Fix: User message to select d3 installation folder
  • Navigation: the new navigation layer is available. It handles obstacles
  • Salvaging should not try to salvage anything unsalvageable
  • Overlay: fixed a nice memory leak issue (memory used by the bot process should be lower)
  • Moved to VS2013. Need to uninstall Redist C++ 2012 and install x86 Redist C++ 2013.
  • Keystroke numbers: fixed as badly read keystate: Channeling skills will keep producing high number of events. This is exepected
  • Added a GoldTimeout feature
  • Fixed: shift keydown
  • Book piles are now considered obstacles
  • Goldtimeout now activates cptimeout
  • Vibrato on gizmo & pickit
  • Fixed: breakable ignore after 10 timeoutcount
  • Fixed: keyboardHook
  • F6: pauses the bot
  • F7: stops the bot

Known issues:

  • Inventory full while run has already been broken result in TPing to next map, and loss of non picked items
  • Breakbles and chest may be clicked the wrong way. This is why we brought the "vibrato" feature back
09/19/2014 - 03:39 RoS BoT Beta 35

Sequence:

  • Added a Whirmsyshire sequence
  • Adventure: Fixed Tower of damned lvl 2. Should not get stucked anymore on this one
  • Boutnies: Act 4. Fixed path for Izual
  • Boutnies: Act 1. Fixed portal detection. Fixed NPC interactions.
  • Added a BountyAndRift. Runs rifts if possible, boutnies if not enough keys
  • Rift: fixed portal discovery and rift reverse issue
  • Re-added Ghom (you know what we think of boting Ghom...)

Script:

  • HoTa Barbarian: Fixed hota attack range
  • WitchDoctor_ColdSpiritBears: Fixed issues. Been tested in rifts, a4 bounties and a1 bounties
  • Re-added DemonHunter_Ghom

Pickit:

  • Base: added the hellish staff of herding to items to keep in inventory
  • Base: fixed bloodshard id. Base now pick shards properly
  • Base: added an option do stash legendaries unidentified

General:

  • Navigation: if only one checkpoint left, move close to it in order to force load D3 map into memory. Fixes an early map-aborted issue in riftsince map was not loaded into D3 memory
  • Mode pause now pauses CheckBackground threads, so that no buff is cast while in pause
  • Added book piles to ignore list

Known issues:

  • Cow king may not spwan in Whirmsyshire.
09/19/2014 - 03:38 RoS BoT Beta 34a

Sequence:

  • Whirmsyshire: improved cow king detection
  • Boutnies: Act 4. Izual's path extended to avoid getting stucked

Script:

  • WitchDoctor_ColdSpiritBears: Added the latest modifications

Known issues:

  • Cow king may not spwan in Whirmsyshire.
09/19/2014 - 03:38 RoS BoT Beta 34

Sequence:

  • Added a Whirmsyshire sequence
  • Adventure: Fixed Tower of damned lvl 2. Should not get stucked anymore on this one
  • Boutnies: Act 4. Fixed path for Izual
  • Boutnies: Act 1. Fixed portal detection. Fixed NPC interactions.
  • Added a BountyAndRift. Runs rifts if possible, boutnies if not enough keys
  • Rift: fixed portal discovery and rift reverse issue
  • Re-added Ghom (you know what we think of boting Ghom...)

Script:

  • HoTa Barbarian: Fixed hota attack range
  • WitchDoctor_ColdSpiritBears: Fixed issues. Been tested in rifts, a4 bounties and a1 bounties
  • Re-added DemonHunter_Ghom

Pickit:

  • Base: added the hellish staff of herding to items to keep in inventory
  • Base: fixed bloodshard id. Base now pick shards properly
  • Base: added an option do stash legendaries unidentified

General:

  • Navigation: if only one checkpoint left, move close to it in order to force load D3 map into memory. Fixes an early map-aborted issue in riftsince map was not loaded into D3 memory
  • Mode pause now pauses CheckBackground threads, so that no buff is cast while in pause
  • Added book piles to ignore list

Known issues:

  • Cow king may not spwan in Whirmsyshire.
09/19/2014 - 03:38 RoS BoT Beta 33a

General:

  • Supports Windows 8.

Known issues:

  • Navigation sotimes breaks badly on some maps (e.g some butcher's map, or on the way to Lyceum). Bot then tries to go straight into walls, which doesn't work softly.
09/19/2014 - 03:37 RoS BoT Beta 32

Sequence

  • Bounties > Act I: vast majority fixed. We should be a way more efficient in regards to getting caches. Run with AllowUncompleteAct set to false
  • Bounty > Act I: Besieged farm: still to be tested. Please report on forum.
  • Bounty > Act I: Gharbad: Fixed totems type
  • Ghom: sequence made unavailable, since nerfed + bad idea to loop on games

Scripts

  • DemonHunter_Elemental script: made unavailable (too specific)
  • CustomSkill: Fixed furious charge
  • DemonHunter_GhomBears: made unavailable

Pickit

  • Base: Potions are now counted from the inventory and not from the equiped potion

General

  • Fixed: we were not gambling if over 400 shards
  • Fixed: bot should not try to relaunch TakeTPFromMap routine right after entering a map
  • Potentially fixed a click outside of d3 window
  • Fixed: POI Cache now stores items even with inventory full
  • Fixed: WP misclick while trying to talk to Tyrael
  • Fixed: double talk to Tyrael for cache (a4)
  • Potentially fixed: Release keys after F12
  • Updated parangon XP table
  • Fixed: POI cache now stores cursed events (chests and shrines)
  • Fixed: RunStepFailed now properly breaks a run (we can't go to next step if current step failed)
  • Compatible with 2.0.5 patch
  • POI cache: Added interactible guardians (appearing guardians still go to cache as well)
  • Changed GUI window title

Known issues:

  • Navigation sotimes breaks badly on some maps (e.g some butcher's map, or on the way to Lyceum). Bot then tries to go straight into walls, which doesn't work softly.
09/19/2014 - 03:33 RoS BoT Beta 32

Sequence

  • Rift: if below 5 rift key stones, bot triggers an error window and stops. Prevents the bot from noob-clicking the nephalem obelisk
  • Uber Keys Farming: new sequence available. Runs wardens for keys
  • Ghom: fixed the quest selection - hopefully - what a pain !
  • All sequences: Better documentation
  • Bounties: you can now run Act1 and Atc4 in the same game. Bots talks to Tyrael at the end of each act.
  • Act V: Added a parameter to make Battlefield visible in configuration

Scripts

  • CustomSkill: Added documentation link. Description
  • CustomSkillCustomSkill : Added a usage BuffDensityAroundMe, and a DensityMinMob parameter for each skill
  • CustomSkillBarbarian_HoTa: Script updated with DistanceMonsterAttack. Should avoid not attacking big monsters
  • CustomSkillWitchDoctor_ColdSpiritBears. Script updated with radius concept. Should avoid not attacking big monsters
  • CustomSkillWitchDoctor_PoisonSpiritBears. Script updated with radius concept. Should avoid not attacking big monsters

Pickit

  • Base: Updated learn_plan description (requires level 12 to work)

General

  • F12 no releases mouse clicks and keys states properly
  • After gambling Kadala, a whole vendor routine (stash + salvage + vendor) is launched
  • Check point timeout fixed. Had not been working for several versions now. Should lead to faster "We are stucked somewhere" detection
  • Pressing F11 now resets the cpTimeout
  • Items cache becomes a POI cache. Should result in better handling of cursed chests/shrines, better guardians/uniques detection
  • Settings: Added boting time parameter. Use to bot only for a specified number of hours
  • Global Settings: Added Description for shards minimum gamble amount. This value is now software capped at 400
  • Debug menu: Added force mouse move debug button (for people who do not have middle mouse and still wanne configure it)
  • Bot makes a check for vcredist installation
  • Affixes avoidance menu grayed out (until we implement it again)
  • File menu renamed into file menu (still to small?)
  • Slowed down the click speed while using world map
  • Assembly name changed to RoS-BoT

Known issues:

  • DemonHunter_Elemental is not up-to-date with monster radius. Will most probbly have difficulties breaking big corruption stuff in act 4
  • Ubers Keys Farming sequence: number of keys is wronly calculated if there are several piles of the same key type. Workaround: store all keys in first tab of the stash
  • After a run broke, we reset the POI cache even if on the same map. This leads to ground distant items loss in some cases (including possible legendaries)
  • Gambling shard detection minimum is bugged. Workaround: set it to 200 in global settings
  • Activated cursed chests/shrines are not properly added to the POI cache

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