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09/19/2014 - 03:42 RoS BoT Beta 38c

Script:

  • Script: CustomSkill: Fixes AvoidMonsters description

General:

  • AvoidanceSettings: new parameter ElitesDistance
  • Avoidance algorithm: reworked. No monster avoidance in FastMode. Bot should stop trying to get items/chest/gold that are within any danger's range
  • Fixed: was not reading ini files
09/19/2014 - 03:42 RoS BoT Beta 38a

Pickit:

  • Pickit: Added GEM_PICK_ONLY_IMPERIAL
  • Pickit: Base, Free: Added X1_SpectralHound_Skull_promo_01 to always keep in inventory

Sequence:

  • Sequence: UberKeysFarming: Description

Script:

  • Script: Added: DemonHunter_Sentries
  • Script: Added Monk_RaimentPalm
  • Script: Added DemonHunter_VaultedSentries

General:

  • General: fixed overflow xp counter
  • General: CPTimeout is now user-configurable in Global Settings
  • General: updated description text for FastRunTolerance
  • General: Added a new menu: File Menu > FastMode Settings
  • General: Added some FastMode settings: FastModeKillELites and FastModeEliteScanRange
  • General: Bot engine is now able to avoid monsters and/or affixes
09/19/2014 - 03:41 RoS BoT Beta 37i

Important:

This version provide a new dll called "ServiceStack.Text.dll".
Now every fatal error and failed bounties will be logged on a Loggly server.
No personnal datas are sent to Loggly server, only the stacktrace of the fatal error, and the run which the bot failed.
If you don't want to send this datas, you just have to delete the dll from the RoS-BoT.exe folder.

Features:

No new Bot feature this time but :

  • The Bot check for a new update at startup
  • Bounties A2 are now 100% implemented
  • You can set a FastRunTolerance in Global Setting, increase or decrease monster scan while running a fast bounty.

fixes:

  • Experience counter is now accurate, even if you are paragon > 583
  • Fixed Ghom exception
  • Bloodshards are now stored in POICache
  • New level of log : None
  • Quit the bot should correctly release keys.
  • Fixed Rift problem when the bot would enter rift, and failed few seconds after
  • CustomSkill Move usage may not work properly for non-channeling skill
  • Many little fixes/optimizations
09/19/2014 - 03:41 RoS BoT Beta 37c

Fixes:

  • Bot may not loot every items on the ground after opened a cache
  • Bot can stuck in A3/A4 town after opened a cache, and go to open a Rift
  • Added/Imrproved/Fixed some bounties
  • Fixed nav on Act 2
09/19/2014 - 03:41 RoS BoT Beta 37

New features:

  • Act II & III bounties (not 100% done)
  • Bot can open horadric caches (Open caches option in Global settings)

Sequences:

  • FastHellRift in Adventure mode (1st level in fast mode)
  • Fix a lot of bounties

Script:

  • DemonHunter_VaultedChakrams: added
  • Add distance scan range in custom skill

General:

  • Stairs should be better handled
  • Minimap marker improved
  • Fix a huge list of bug :D
09/19/2014 - 03:40 RoS BoT Beta 36c

Sequence:

  • Sequence: Bountiesandrift: bot will run rift if you have only 5 keys (equals)
  • Sequence: Adventure: Added a fast hellrift map
  • Sequence: Bounties: fixed some misconfigured fastrun options
  • Sequence: Bounties: HellRift: fixes fast run while taking portal to level 2
  • Sequence: Bounties: act1: desactivated PreciousOre
  • Sequence: Bounties: Act 1: Desactivated Dataminer
  • Sequence: Bounties: added some act 2/3 bounties. Don't use that except if you wanna test them.

Script:

  • Script: Wizard_Orb: added an option to handle different types of armor
  • Script: Wizard_Orb: fixed some potential null exceptions
  • Script: Customskill: Added a GlobalMonsterDistanceScan setting. Bot won't take monsters farther than this into consideraton

General:

  • Pressing F1 displays the AABB system in the overlay
  • AABB system: added "new paragon" button. Shouldn't reset paragon anymore
  • Fixed Z in stairs. Bot shouldn't het stucked on top of stairs anymore
  • Fixed vendorloop (blacksmith, book of cain, jeweller). Bot shouldn't end up stucked in town
  • Fixed takeportal
  • Minimap marker: won't update if closer than 100 yards. Wait 1 second max
  • Lootarchive: updated with PlayerName (usefull for people botting several accounts)

Known issues:

  • Bot tries to sell hellish staff of herding materials
  • Whirmsyshire sequence: Bot will stash the new staff. Old version is not stashed and works properly
  • Adventure > Sewer 2 > Will trigger an exception
  • Stash needs to have 4 tabs. Stash with less than 4 tabs may end up in getting stucked while stashing
09/19/2014 - 03:40 RoS BoT Beta 36

Sequence:

  • Sequence: CraftingMaterialFarming: removed (useless in 2.0.6)
  • Sequence: Bounties a1: Added DataMiner
  • Sequence: Bounties: Act 1 & 4: many fixes

Script:

  • Script Crusader_PermAkarat.cs
  • Script: FireFrogs: Updated link to skills
  • Script: VaultedBears: Removed engine log
  • Script: CustomSkills: fixed buffelite scan range

General:

  • Activity log: LootArchive is back. Activate it in GlobalSettings and check My Account > Bot Activity for a list of items and bot activity
  • Added: Minimap markers. Bot will now follow the minimap indications
  • Vendor routine: fixed with better interaction
  • Added crusader shield to the list of salvageable items
  • Implemented an AABB for screentocoords. Bot shouldn't click on paragon new level button anymore for example
  • Re-added demonic containers
  • Fixed act 1 spike trap switches
  • Compatibility with patch 2.0.6

Known issues:

  • Bot tries to sell hellish staff of herding materials
  • Whirmsyshire sequence: Bot will stash the new staff. Old version is not stashed and works properly
  • Adventure > Sewer 2 > Will trigger an exception
  • Navigation has issues with portals with a big altitude delta
  • Stash needs to have 4 tabs. Stash with less than 4 tabs may end up in getting stucked while stashing
09/19/2014 - 03:40 RoS BoT Beta 35k

Sequence:

  • Bounties: Fixed Tyrael A4 click
  • Any running a4/5: Fixed cain book in Act 4/5 (getting stucked sometimes)
  • Bounties: Fixed last stand potential exception

Script:

  • Script: Added: FireFrog and pet WD

General:

  • Fixed goldtimeout (was wrongly reseted)
  • Maintain doesn't release right mouse key (still releases left mouse key because of some d3 weird behavior)
  • Fixed NPC interaction

Known issues:

  • Same as b35h
  • If you somehow end up within an obstacle, you may end up stucked
09/19/2014 - 03:40 RoS BoT Beta 35i

General:

  • Fixed: TP in fast runs (you should not miss radiant chests now for example)
  • Fixed: key not released while pickit if the item was close

Known issues:

  • Same as b35h
  • If you somehow end up within an ostacle, you may end up stucked
09/19/2014 - 03:39 RoS BoT Beta 35h

Sequence:

  • Sequence: Ghom: shouldn't not end up in game trying to click on Game Settings button
  • Sequence: Rift: fixed a potential not seen disconnection
  • Sequence: Bounties: FastBounties option: Added (ignores as things as possible in non-interesting areas)
  • Sequence: CraftingMaterialsFarming: Added.

Pickit:

  • Pickit: Free: Sells everything except potions, legendaries potions and the hellish staff of herding

Script:

  • Script: Wizard_WaveOfForce: Added an option to use teleport to move
  • Script: Wizard_WaveOfForce: Added an option to select armor type
  • Script: Barbarian_Hota: Fix: Furious charge density calculation on normal mobs is now fixed
  • Script: Barbarian_Hota: Fix: Added a parameter for the minimum density of normal monsters to use furious charge
  • Script: CustomSkill: fixed crusader law of justice

General:

  • Refactored all bounties. Expect better interactions with NPCs
  • Modified Global Settings menu - you need to set all you global settings again (old ain't lost, not the same file used, so if needed to go down to beta 34a, no worries)
  • Added Gambling Settings menu. We handle now several types of items to be gambled
  • Gambling settings: MinShards is now software capped between 50 and 400
  • GUI: Fix: User message to select d3 installation folder
  • Navigation: the new navigation layer is available. It handles obstacles
  • Salvaging should not try to salvage anything unsalvageable
  • Overlay: fixed a nice memory leak issue (memory used by the bot process should be lower)
  • Moved to VS2013. Need to uninstall Redist C++ 2012 and install x86 Redist C++ 2013.
  • Keystroke numbers: fixed as badly read keystate: Channeling skills will keep producing high number of events. This is exepected
  • Added a GoldTimeout feature
  • Fixed: shift keydown
  • Book piles are now considered obstacles
  • Goldtimeout now activates cptimeout
  • Vibrato on gizmo & pickit
  • Fixed: breakable ignore after 10 timeoutcount
  • Fixed: keyboardHook
  • F6: pauses the bot
  • F7: stops the bot

Known issues:

  • Inventory full while run has already been broken result in TPing to next map, and loss of non picked items
  • Breakbles and chest may be clicked the wrong way. This is why we brought the "vibrato" feature back

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