Releases

Get your trial key

Live community: https://discord.gg/s39XdMV

New user ? Check guides​ or ask the discord bot

05/28/2016 - 17:13 2.03

End of 2.4.1 Early Access

  • In town navigation (faster town routine)
  • Sequence: Ubers keys and realms: Added some logs for issue #429140
  • Engine: TpSafeMap: Fixed CpTimeout by reseting position of origin to current PositionTimeout
  • Engine: Added timeouts reset when failing a run
https://www.virustotal.com/fr/file/cb7017777bf80582215fdbd8d6c073e90e9d00ba8f476a40eb72d1add56b4003/analysis/1464469976/
05/19/2016 - 13:56 2.02f Early Access
  • Custom script: fixes an error for crusaders, leading to spells being wrongly cast
https://www.virustotal.com/fr/file/2a59012bb45a2490332ae30e4d7540637db556a8d565f2485a85ed6394493a70/analysis/1463680496/
05/18/2016 - 16:15 2.02e Early Access
  • Engine: Added a log when reseting timeouts (may be of some use understanding the CpTimeout wrongly handled event)
  • Engine: VendorLoop: Slowed the identification progress bar scanning

 

  • GUI: fixed an exception for users without any master profile
https://www.virustotal.com/fr/file/46fd91f3e848fad0d834d6455a0808d5e7f796ebd9ac88b564bd36aeeee6f73a/analysis/1463602490/
05/14/2016 - 11:34 2.02d Early Access
  • Engine: Gems: Updated list of UpgradeLimitedGems (Gogok can now be upgraded over 50)
  • Engine: Fixed an issue when TPing and launching a cursed event

 

  • Sequence: Rift: Potential fix for early grift quitting issue (Limited the next level portal detection to 150 yards)

 

  • GUI: Rework of the bot user interface
https://www.virustotal.com/fr/file/e3f7c5c49036fd438e022c15068d9e1957e0df2363161e9802fee60431a5c88f/analysis/1463239994/
05/09/2016 - 14:09 2.02c Early Access

(Under Early Access until May, 28th)

  • Master profiles: fixed an issue when loading/unloading pickits when switching from rift/grift sequence (engine used to switch when entering a new game, using rift pickit iven though there were keys in stash)

 

  • Engine: Local run: Fixed an issue when, during a local run (e.g. when taking care of a cursed shrine/chest), the bot would stop moving if local run CPs were too close
  • Engine: Town portal: Potential fix for the infinite "Moving to position of origin" loop
  • Engine: Vendor routine: Potential fix for the situation where the bot would not repair although it had to

 

  • Sequence: Bounties: Oasis of Dhalgur: Fixed an issue with a gizmo considered as a door at the tomb of khan dakab entrance
  • Sequence: Bounties: Fixed Kao Ahn map
  • Sequence: Grift: Urshi: Gems selection has been updated to make sure a gem is actually selectable before trying to upgrade it
https://www.virustotal.com/fr/file/743ac1f7d00d866d7f14674fa1ae1d168c7394e9d30ad270a1098a2116b2bd01/analysis/1462817330/
04/29/2016 - 09:00 2.02a Early Access
04/28/2016 - 18:02 2.02 Early Access

Under Early Access (Premium Keys only) until 28th of May 2016

  • Support for 2.4.1

 

 

  • Fast mode + density actions now have a setting for elites minions (when editing a custom script, or fast mode setting, you'll be prompted to fill those new fields. Non updated scripts/fast mode settings will use a default value of 1 for minions weight). Note: minions are white elites that are linked to a rare (yellow) elite

 

  • Custom script: Support for steed charge like movement (check Move Around option)

 

  • GUI: re-added links for profiles, scripts, pickits, and contextual tooltip for sequence
  • GUI: Tools menu is back

 

  • Sequence: Uber realms: Fixed Heretic's abode door attack (should now use script preferences -> Use to break items option)
  • Sequence: Campaign Mode: Acte 2: Fixed sewers of caldeum
  • Sequence: Greater rifts: new option : quit grift as soon as the boss is present
https://www.virustotal.com/fr/file/fc86f8e8533ce44046190ca4341e37814d21baed5e61f01c4f5b89505c01b751/analysis/1461880838/
03/15/2016 - 11:39 2.01d

This has not been thouroughly tested (didn't go through beta program)

This version adds two sequences:

  • The Vault
  • The Cow Level

Both are opened in town using the cube. They require you to have wether a puzzle ring wether a bovine bardiche in inventory

It also adds a global setting called "Open All Resplendent Chests"

Possible (thus no limited to) side effects:

  • Bot doesn't close the cube interface anymore (if ever it's been missclicked)
  • Bot doesn't know how to check yet if the item is actually in the cube (as long as it right cliks it, it assumes it's in the cube)
  • Gold piles in the vault are whitelisted. Behavior is strange, but they should work. Please take screenshots if your character keeps attacking weirdly and fill report issues
https://www.virustotal.com/fr/file/fb42556e76c8f2eb1a384ca0b8a11b230f3537077e2e3d58e325ac27d1718535/analysis/1458055836/
03/08/2016 - 03:30 2.01c

Advertisements

Advertisements